How can playing games work alongside traditional approaches to military training and education? With the release of DGTRADOC's Professional Gaming List 2022, David Hill argues the experience gained in well-designed games supports training.
… indicates the Australian video gamer is between 1-94 years old, … 34, and plays 89 minutes of video games per day. Mastery of anything … the delivery of a topic’s fundamental principles and …
… any good when we so rarely face 'game day'? Modern professional … Warfare Doctrine (LWD) 1, The Fundamentals of Land Power, … teachers on their coaching staff. Clubs employ them for their …
Artificial Intelligence, Strategic and Tactical Decision-Making
… or ‘Cortana’ in the video game series, ‘Halo’ where it acted … 20204, ‘The use of AI in war games could change military … 20204, ‘The use of AI in war games could change military …
… " Many of us already game, and for good reason – … us (when designed well) and it is fun. That is why we spend hundreds … exist, and is gone when the saved game is deleted ." Gamification is …