… then a pre-mobile phone, analogue organisation. K-phones enabled … units steeped in a digital learning environment that replicates … the Vital Planning and Analysis (VIPA [ii] ) logistic tool in a …
… encourages an enthusiasm for learning and a genuine enjoyment when … I know. The aim of the wargame is to move a blue section … Unfortunately, in doing so, blue forgot to leverage his platoon’s …
… how commercially available wargames had been employed in the … via Vassal: https://vasalengine.org ) Take That Hill (UK Fight … are tailored to drive home learning’. [14] This article has …
Reinvigorating Wargaming – Time to Establish ‘Fight Club’
… workshops and turn based wargames. [2] Additionally, in 2017, … and provide experiential learning regarding decision making in … [7] North Atlantic Treaty Organisation . A simulation of a …
… indicates the Australian video gamer is between 1-94 years old, … 34, and plays 89 minutes of video games per day. Mastery of anything … can be achieved by making learning more engaging and by …
Accelerated Command – Decision Superiority for the Land Force in 2035 and Beyond
… for compressed strategic warning times, and the increasing … science fiction novel Ender’s Game by Orson Scott Card depicts a … of the preparatory and re-organisation phases of the …
… any good when we so rarely face 'game day'? Modern professional … all in just one week. Their learning loops are extremely … constitutes the argument for task organising; by assembling an …
Artificial Intelligence, Strategic and Tactical Decision-Making
… or ‘Cortana’ in the video game series, ‘Halo’ where it acted … 20204, ‘The use of AI in war games could change military … 20204, ‘The use of AI in war games could change military …